We spend our time complaining about reboots and remake, but to be honest, sometimes it's completely cool. Proof that gave us a new version Resident Evil 2.
And it is true that at first we didn't believe it because it had been years and years, this re-reading Resident Evil 2. In fact, since the remake Resident Evil on GameCube, that means. But here, Capcom did not make his dice and decided to go to coalusing an incredible engine Resident Evil 7.
Resident Evil 2
The result is A new game for all beautiful, all hot, but also creepy is not perfect. Indeed, the mixing of Leoner's and Claire's A and B scenarios is somewhat disruptive and the lack of music in the original game is cruel (even though they are sorted by DLC, but should not be confused with what). But all in all, that babble, this light, it's chanmailleYes, it makes us highlight all the expressions of 90's video game magazines, that is, if it is good.
Resident Evil 2
So, deadly, in these circumstances, we want us to have more and we have ideas in place. Yes Resident Evil 2 is back and he is successful, why not continue? Why not redo other Saga games? And why not Resident Evil 3: Nemesis as long as we are there?
That is exactly what the site is Viewing Games asked to remake producer Yoshiaki Hirabayashi, and his answer may motivate more than one:
Resident Evil 3: Nemesis
"The reason why Resident Evil 2 was redesigned was because fans had demanded it for 21 years, and if I hear so much about Resident Evil 3, I think we will work."
So here you know what you need to do if you want a remake Resident Evil 3: Nemesis. As far as we are concerned, we would like to be redone Resident Evil: Code Veronica, which is much more interesting to do again, but hey, popular demand will be without problems. Until it is saga Survivor eh …
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Resident Evil: Code Veronica